![]() :) In co-op it would just be a joke in difficulty without some serious beefing up of enemies in some way, imho. I think a Zombotron co-op game would have to be WAAAAAAAAAAAY more challenging because aside from the boss encounters Zombotron is generally more a casual players game. Or a global campaign everyone contributes to as in say, Helldivers. Call of Duty: Black Ops - Multiplayer > General Discussions > Topic Details. The "carrot" for most players in an online co-op game is either character advancement (passive skills and/or active ability unlocking) or upgrading of weapons, better loot etc. All Discussions Screenshots Broadcasts Videos News Guides Reviews. However, I found GG&C2's enemy encounters too scripted, and because GG&C2 doesn't have as deep an inventory system nor the 3 character attributes to assign points to as Zombotron does, I didn't find GG&C2's online co-op worth sticking around for in the long term. Ant will there be in Zombotron Multiplayer. ![]() GG&C2 also added in 360 degree aiming that's similar to Zombotron (GG&C1 was strictly firing horizontally). Everything looks so that we still have some work with the current game, so I can not say anything about the sequels and new projects. Zombotron is Ant.Karlov's first premium title and builds upon over a decade of gameplay and design experience.Guns, Gore & Cannoli 2 has similar side shooter play and supports online co-op. You might be familiar with some of his web-games on sites like Armor Games, Newgrounds, and Kongregate, including games like Fire Catcher, Alien Transporter, Mining Truck, Knighttron and Mushroomer. In the original game, secrets spelled the difference between having an easy time and fighting to the bitter end. With more levels, enemies, weapons and mechanics, there is still one thing that never changed.
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